Technology research_trigger to have multiple triggers.
Posted: Fri Jan 16, 2026 8:56 pm
Heya,
I'd like technology triggers to be able to have a list of many ways to trigger the technology.
e.g.:
research_trigger =
{
{
type = "mine-entity",
entity = "sand-ore",
},
{
type = "mine-entity",
entity = "sandy-rock-big",
},
{
type = "mine-entity",
entity = "sandy-rock-huge",
},
}
Being able to mix and match would ultimately be the best outcome: e.g. building different entities, crafting items and mining entities could all work with each other to unlock one technology, but only being able to use only the same type would be fine in this use case.
Cheers!
I'd like technology triggers to be able to have a list of many ways to trigger the technology.
e.g.:
research_trigger =
{
{
type = "mine-entity",
entity = "sand-ore",
},
{
type = "mine-entity",
entity = "sandy-rock-big",
},
{
type = "mine-entity",
entity = "sandy-rock-huge",
},
}
Being able to mix and match would ultimately be the best outcome: e.g. building different entities, crafting items and mining entities could all work with each other to unlock one technology, but only being able to use only the same type would be fine in this use case.
Cheers!