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Expose command "delete-blueprint-library <player>" through LuaGameScript

Posted: Sun Jan 11, 2026 11:37 am
by RedRafe
I would like to request if it would be possible to expose this Lua command though the LuaGameScript:

Code: Select all

delete-blueprint-library <player>: Deletes the blueprint library storage for the given offline player from the save file. Enter "everybody confirm" to delete the storage of all offline players.
Something like "game.delete_blueprint_library(player_identification)"
This is most useful for servers where admins would have to join and manually prune dozens of inventories by console command, automating it in script.

Bonus: would be useful to also have a getter method to get players BP library size (single player or of array for all players/indexes) in bytes. But this is not striclty necessary.

Thanks! RR