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[2.0.72]quality_affects_energy_usage true somehow remove polution

Posted: Fri Dec 26, 2025 11:33 am
by Stargateur

Code: Select all

for _, assembling_machine in pairs(data.raw["assembling-machine"]) do
  assembling_machine.quality_affects_energy_usage = true
end
somehow remove pollution stats from crafting machine also bug for furnace and silo
Capture d’écran 2025-12-26 123024.png
Capture d’écran 2025-12-26 123024.png (20.39 KiB) Viewed 879 times

Re: [2.0.72]quality_affects_energy_usage true somehow remove polution

Posted: Fri Dec 26, 2025 5:00 pm
by Rseding91
Thanks for the report. This is now fixed for 2.1.

Re: [2.0.72]quality_affects_energy_usage true somehow remove polution

Posted: Fri May 22, 2026 5:06 pm
by BanditFactory
One of the users of my Mod is mentioning this issue, but I am not sure of an actionable workaround to resolve it within my project. Any advice on a workaround to apply that might mitigate this bug?

Re: [2.0.72]quality_affects_energy_usage true somehow remove polution

Posted: Fri May 22, 2026 7:44 pm
by boskid
As a workaround you can set https://lua-api.factorio.com/latest/pro ... multiplier to { normal=1 }

Re: [2.0.72]quality_affects_energy_usage true somehow remove polution

Posted: Sat May 23, 2026 9:20 am
by BanditFactory
Thank you very much for pointing me to exactly what I needed. :any-quality: lovers rejoice! :D

I can confirm the workaround resolves it! They will be glad to hear the news.