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[2.0.72] Logistic robots rubber-banding when running out of charge

Posted: Fri Dec 12, 2025 12:46 pm
by TurtleZ
I've observed logistic robots rubber-banding when running out of charge during a delivery. I would guess this is related to the smarter robot updating mentioned in fff 421 https://www.factorio.com/blog/post/fff-421 . When the robot appears to run out of charge, it teleports backwards a short distance at the same time as its speed is reduced.

I've attached a video demonstrating the issue and a save file with reproduction set up on Aquilo. I've noticed the issue on all Space Age planets, though it is most noticeable and easy to reproduce on Aquilo due to the higher worker robot power usage. For reference, I play on Steam Deck, and noticed the issue playing Vanilla + Space Age.

Thanks!
robot rubber banding.mp4
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Re: [2.0.72] Logistic robots rubber-banding when running out of charge

Posted: Fri Dec 12, 2025 3:57 pm
by eugenekay