[2.0.72] ItemPrototype:additional_fuel_categories
Posted: Tue Dec 09, 2025 2:03 pm
This API would mirror RecipePrototype:additional_categories (or more realistically the replacement for this API in 2.1).
The heating entity in the Cerys mod consumes only solid fuel. For this to work, solid fuel is changed to a new fuel_category "chemical-or-radiative", and that FuelCategoryID is then added to the fuel_categories of many different BurnerEnergySource.
If another mod similarly wants to give special behavior to solid fuel, the only way to implement is to use more cascading `-or-`s, e.g. `chemical-or-radiative-or-solid`, causing ‘incompatibility by default’ similar to recipe categories earlier in 2.0.
The heating entity in the Cerys mod consumes only solid fuel. For this to work, solid fuel is changed to a new fuel_category "chemical-or-radiative", and that FuelCategoryID is then added to the fuel_categories of many different BurnerEnergySource.
If another mod similarly wants to give special behavior to solid fuel, the only way to implement is to use more cascading `-or-`s, e.g. `chemical-or-radiative-or-solid`, causing ‘incompatibility by default’ similar to recipe categories earlier in 2.0.