[2.0.72] "Craft fluid" trigger techs force themselves into your research queue when fulfiled, even when not yet unlocked
Posted: Wed Dec 03, 2025 10:22 am
If you have a trigger tech that expects you to craft a fluid, when you do craft that fluid (and your research queue is empty), it will add itself to the research queue, even if you can't research it because you haven't unlocked the tech yet
Trying to manually remove it from the research queue doesn't work as it's simply put back upon the next time it would be fulfilled, and it gets rather annoying since anything queued after the tech will never be researched, as it's waiting for the impossible tech to clear before it can start
Attached is a save file that allows easy reproduction
Attached is a save file that allows easy reproduction