Diminishing returns based on module count instead of beacon count?
Posted: Wed Nov 26, 2025 6:17 pm
Note that this is not a gripe. I will admit that adding diminishing returns is definitely not my favourite ever feature, but I am trying to learn to live with it...
What does seem odd to me is that diminishing returns is based on the number of beacons, rather than the number of modules.
If I want to place a beacon with a single module, it has the same diminishing returns as a beacon with 2 modules (or even no modules!).
I would suggest that firstly a beacon should not become active or use power or contribute to diminishing returns until at least one module is plugged in, and secondly that diminishing returns are based on module count, not beacon count - so that a beacon with 2 modules produces the same effect as now, but less for single beacons.
Thank you!
What does seem odd to me is that diminishing returns is based on the number of beacons, rather than the number of modules.
If I want to place a beacon with a single module, it has the same diminishing returns as a beacon with 2 modules (or even no modules!).
I would suggest that firstly a beacon should not become active or use power or contribute to diminishing returns until at least one module is plugged in, and secondly that diminishing returns are based on module count, not beacon count - so that a beacon with 2 modules produces the same effect as now, but less for single beacons.
Thank you!