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Terrain Generation Could Use Some More Features.
Posted: Sun Nov 09, 2025 6:24 am
by Snoodli
TL;DR
The map terrain generator could have more map types and terrain options.
What?
Add more map types.
Currently there are 3 types. Nauvis, lakes, and island.
How about others, such as continents or archipelago?
Add more terrain types.
Currently there are trees, rocks, cliffs, water.
How about mountains and rivers?
Add terrain options to other planets.
For example, Vulcanus with lava oceans, Fulgora with very long and thin continents, Gleba archipelago.
Why?
Terrain plays a large role in how you experience Factorio. It gives each new game its variety, it can create new interesting challenges, it can be immersive and give the game realism, its fun to roll for cool map seeds. Adding more features to the terrain generation would go a long way in giving the game even more replay value and additional details to appreciate.
Re: Terrain Generation Could Use Some More Features.
Posted: Sun Nov 09, 2025 2:46 pm
by jodokus31
Mountains could be fun.
-> An area, you can't reach (until later, maybe with rare resources) and what can't be terraformed.
Caves could be also cool, which is already possible with a different layer. But could be part of the map generation.
I also thought about more handcrafted maps which offer a certain challenge or are just beautiful/meaningful and fun to explore. Not that I think, it has to be in scope of the base game...
Re: Terrain Generation Could Use Some More Features.
Posted: Mon Nov 10, 2025 12:57 pm
by quineotio
Snoodli wrote: Sun Nov 09, 2025 6:24 am
TL;DR
The map terrain generator could have more map types and terrain options.
I'd like to see every planet's biomes on Nauvis. I know there are mods that do this but they're janky.