[Modded] Desync and Disconnect on Steam Multiplayer when Host moves.
Posted: Tue Nov 04, 2025 9:57 pm
I will preface this by stating that I'm rather new to the forums and have not tested much with the individual mods to see if it's a modding issue and that I've been redirected here from https://www.reddit.com/r/factorio/comme ... are_button this reddit post comment (this is a post I made).
The issue:
When host uses a movement input, connected client(s) desync immediately and disconnect without recovery.
Connected clients are able to interact with the world without, moving without crashing anything. Host can (at the very least) open planetary maps and look around. Nothing else was tested so far (though we can always gather more data if needed).
This seems to be caused by a
I am not technically skilled enough (yet) to be able to properly understand the desync reports generated by some of our tests.
I can confirm this issue is not present when disabling mods (tested in a freshly generated world with only base (2.0.72) enabled).
Additionally, I have not been able to detect any issues in pure solo play or while hosting the server alone as the host seems unaffected (because their movement kicks everyone out).
If need be I can supply more files. Thanks for your time regardless.
The issue:
When host uses a movement input, connected client(s) desync immediately and disconnect without recovery.
Connected clients are able to interact with the world without, moving without crashing anything. Host can (at the very least) open planetary maps and look around. Nothing else was tested so far (though we can always gather more data if needed).
This seems to be caused by a
Code: Select all
Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(12052041) serverCRC(2709376315) localCRC(3331615774)I can confirm this issue is not present when disabling mods (tested in a freshly generated world with only base (2.0.72) enabled).
Additionally, I have not been able to detect any issues in pure solo play or while hosting the server alone as the host seems unaffected (because their movement kicks everyone out).
If need be I can supply more files. Thanks for your time regardless.