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Is there a way to get Recipe output as blueprint parameter?

Posted: Wed Oct 22, 2025 4:24 pm
by JackTheSpades
With most buildings, you can make a pretty neat mall blueprint where you only have to set the recipe and have it apply to the storage-chest filter as well, since they are the same "icon/signal".
Assembler Blueprint
Assembler Blueprint
grafik.png (236.37 KiB) Viewed 190 times
However for Foundries this no longer works (it used to but I'm not sure in what version it was changed) since they have separate crafting signals for all their alternate recipes such as "Casting Steel" being different from "Steel Plate".
Foundry Blueprint
Foundry Blueprint
grafik.png (443.67 KiB) Viewed 190 times
Is there a way to somehow get this into a single parameter again?
Or would this be something for the Ideas and Suggestions forum?