[Solved] Exclude LuaGuiElement from 'UI Scale' setting
Posted: Tue Oct 21, 2025 11:32 pm
This request may sound odd, but it seems to opens the door to doing powerful things with GUIs.
As you can see from the attached video, it is possible to make seamless intersurface portals using GUIs. However, the effect of the user changing their UI scale has on cameras means it cannot be made to work for all users.
I am not sure if there is any better alternative API. Perhaps it could apply only to cameras. I assume the game state cannot understand these user settings at runtime.
As you can see from the attached video, it is possible to make seamless intersurface portals using GUIs. However, the effect of the user changing their UI scale has on cameras means it cannot be made to work for all users.
I am not sure if there is any better alternative API. Perhaps it could apply only to cameras. I assume the game state cannot understand these user settings at runtime.