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Add LuaRecord.label

Posted: Mon Oct 20, 2025 5:52 pm
by TBC_x
I'm working on a mod where I do light blueprint manipulation and I've realized that LuaRecord does not have a way to extract the blueprint label, like its LuaItemCommon counterpart

Re: Add LuaRecord.label

Posted: Wed Apr 15, 2026 10:15 am
by FoxLBA
I faced exactly the same problem in my mod.
I use export/import as a workaround, but this can cause significant lag when processing large blueprints.

Re: Add LuaRecord.label

Posted: Wed Apr 15, 2026 4:08 pm
by Rseding91
Label and planner_description read/write are added for 2.1.