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[Klonan] [2.0.69] Gleba Enemies Fail to Expand Bases

Posted: Mon Oct 20, 2025 12:21 pm
by DDRJake
What did you do?

I love Gleba so I spend quite a lot of time there expanding, building, interacting with the wildlife. Eventually I brought artillery to answer the Pentapod question with tungston fury, but after blasting the five-legged friends into fertiliser I found that the Spore cloud was growing out of control and bloating the size of Gleba due to creating new chunks so I disassembled the artillery and waited for the Pentapods to expand.

What happened?

It's been about 20 hours since the last artillery shell was fired and there have been very few enemy expansions. I opened up the debug view to see enemy expansion chunks and the flashing green circles come and go without the Pentapods establishing new egg nests.

What did you expect to happen instead? It might be obvious to you, but do it anyway!
At high evolution (it's 0.96) I expect a new expansion roughly once every 4 minutes.

Does it happen always, once, or sometimes?
I've been watching the enemy expansion view in debug for a while now and it almost always results in no new nests.

As an added note, I am playing on default Deathworld settings with the small adjustment that Gleba enemies/bases were set to 200%

The savegame is attached. Load up the Gleba world, enable "Show enemy expansions" in the debug view and watch as expansions candidates flash, then do not get settled.
Gleba Expansions Fail.zip
(63.8 MiB) Downloaded 7 times

Re: [2.0.69] Gleba Enemies Fail to Expand Bases

Posted: Wed Oct 22, 2025 12:23 pm
by MrGergoth
Think i got same problem, one day the expansion stopped. I use artillery, but it covers only one side out of four, the other three sides have no any nests within 100+ hours; turrets also have full hp (i dont have drones to cover defence line with repair packs). I cleared pollution cloud once 200+ hours ago. Maybe their chunks are freezes cuz radars cant cover it and there no any reason for a game to update chunks? My turrets getting damage only at side that have artillery and radar (which can update chunks, right)
10-22-2025, 15-31-58.png
10-22-2025, 15-31-58.png (1.22 MiB) Viewed 18 times