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Add quality scaling for heating_radius on reactors
Posted: Sat Oct 18, 2025 7:01 pm
by powdergamefreak
Would be really useful if there was a way to let reactors scale their heat radius based off of quality. I'm trying to make an electric heater, and am being confronted by how silly it is that if the user upgrades its quality, it will only scale the consumption (which is worse for them), and the heat output (which is irrelevant since i'm using the heating radius to heat towers).
Re: Add quality scaling for heating_radius on reactors
Posted: Sat Oct 18, 2025 8:37 pm
by eugenekay

- 10-18-2025, 16-34-30.png (1.93 MiB) Viewed 171 times
More Quality Scaling implements this by creating (hidden) copies of the Reactor for each Quality level with the
heating_radius property modified to suit.
Good Luck!
Re: Add quality scaling for heating_radius on reactors
Posted: Sun Oct 19, 2025 11:14 pm
by ninjabunny13
The only problem with the implementation behind that mod, that extending quality scaling would fix, is that these items don't integrate very well with the factoriopedia, and overlays don't work correctly with certain fields being scaled such as roboport range, unless you pipette the correct item.
Re: Add quality scaling for heating_radius on reactors
Posted: Mon Oct 20, 2025 1:06 am
by powdergamefreak
ninjabunny13 wrote: Sun Oct 19, 2025 11:14 pm
The only problem with the implementation behind that mod, that extending quality scaling would fix, is that these items don't integrate very well with the factoriopedia, and overlays don't work correctly with certain fields being scaled such as roboport range, unless you pipette the correct item.
Yeah, i'm impressed with the workarounds that people come up with to get around this kind of stuff, but i feel like for certain requests it definitely makes more sense to just have it added to the API. I know they reject some suggestions because they arent performant or are otherwise a pain, but i cant really imagine how heating_radius would cause a problem like that.
Only time will tell!