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player teleport sound

Posted: Thu Oct 16, 2025 8:23 am
by Dixi
I use QuickMapTagTeleport for fast travel around map.
On player teleport it emit very annoying sound, like a beep.
But I can't find any play_sound or sound in mentioned mod lua files at all.
Do API function player.teleport ( position, surface ) produce that sound itself?
How to mute it?

I tried to search this thread, but I dunno what to search for exactly, I'm getting ether to many pages not related to my question or none at all.

Re: player teleport sound

Posted: Thu Oct 16, 2025 8:37 am
by Dixi
Looks like it's a standard sound that fit into "GUI effects" category, since exactly same sound plays for research queue modification.
Any way to fine tune those sounds individually for different events?

Re: player teleport sound

Posted: Thu Oct 16, 2025 5:10 pm
by Osmo
this is probably the sound of the message being printed in the chat, which can be changed with this https://lua-api.factorio.com/latest/con ... tings.html