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Detailed reason for disabled entity

Posted: Mon Oct 13, 2025 2:46 pm
by meifray
Most simplistic way is just add a optional translate key to show why it got disabled, and more complicated way to have a table of reason why it got disabled but it can make mod interactions more clear to both player and nodders.

Re: Detailed reason for disabled entity

Posted: Mon Oct 13, 2025 2:56 pm
by Osmo

Re: Detailed reason for disabled entity

Posted: Mon Oct 13, 2025 3:12 pm
by meifray
Damn, space age engine sure is advanced.