Adding draw_as_glow to RecipePrototype
Posted: Sat Oct 04, 2025 8:55 pm
In the same spirit as this request: viewtopic.php?t=131071, I believe it would be cool to be able to make liquid glow in machines. Currently, there's:
You could have the same thing with "draw_as_glow", so that machines are glowing when accepting a liquid that glows.
Use case example, my mod that has a liquid based on a glowing plant, and which looks bland compared to the plant itself.
Code: Select all
crafting_machine_tint =
{
primary = {82, 199, 238},
secondary = {82, 199, 238},
tertiary = {82, 199, 238},
quaternary = {82, 199, 238},
},
Code: Select all
crafting_machine_glow =
{
primary = true,
secondary = true,
tertiary = false,
quaternary = false,
},