Add details to TileBuildabilityRule structure
Posted: Fri Oct 03, 2025 4:48 am
https://lua-api.factorio.com/latest/typ ... yRule.html
area - seems to be the area around the entity center that must have tiles that conform to the rules.
required_tiles - entity will be buildable on any tile that collides with the specified collision mask.
colliding_tiles - entity will not be buildable on any tile that collides with the specified collision mask.
remove_on_collision - not sure what this one does.
area - seems to be the area around the entity center that must have tiles that conform to the rules.
required_tiles - entity will be buildable on any tile that collides with the specified collision mask.
colliding_tiles - entity will not be buildable on any tile that collides with the specified collision mask.
remove_on_collision - not sure what this one does.