[Game engine] - Hex grid
Posted: Wed Oct 01, 2025 10:37 am
Hi Developers,
Have you thought of developing a hexagonal-based version of Factorio game engine, for modders?
I imagine that many things are hard-coded for a classic orthoganal 2D grid, and would be very hard to adapt to a hex grid. It may be a better idea to leave this idea to the community to play with after the game goes open source (?)
Just wanted to share an idea (rhetorical question). Feel free to move ths post to "not implemented" or other forum thread since it wouldn't be applicable to Factorio itself. Note the idea has already been discussed here: viewtopic.php?t=95705&hilit=hexagonal&start=240
Have you thought of developing a hexagonal-based version of Factorio game engine, for modders?
I imagine that many things are hard-coded for a classic orthoganal 2D grid, and would be very hard to adapt to a hex grid. It may be a better idea to leave this idea to the community to play with after the game goes open source (?)
Just wanted to share an idea (rhetorical question). Feel free to move ths post to "not implemented" or other forum thread since it wouldn't be applicable to Factorio itself. Note the idea has already been discussed here: viewtopic.php?t=95705&hilit=hexagonal&start=240