[2.0.66] vegetation on gleba blocks ghosts but is not marked for decon
Posted: Thu Sep 25, 2025 10:49 pm
this is extremely self explanatory but nonetheless:
it should mark the rocks / vegetation that blocks the entities from being built for deconstruction
tro me it looks like it is caused by the rocks being located at a tile below, but with a hitbox that blocks the ghosts.
it should mark the rocks / vegetation that blocks the entities from being built for deconstruction
tro me it looks like it is caused by the rocks being located at a tile below, but with a hitbox that blocks the ghosts.