[2.0.66] Randomly crashing (FluidBuffer::performFlow)
Posted: Mon Sep 15, 2025 1:34 pm
Code: Select all
0.001 2025-09-15 14:31:56; Factorio 2.0.66 (build 83840, win64, steam, space-age)
0.001 Operating system: Windows 11 (build 26100)
0.000 Initializing Steam API.
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Config path: C:/Users/semed/AppData/Roaming/Factorio/config/config.ini
0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/semed/AppData/Roaming/Factorio [386723/965475MB]
0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.044 System info: [CPU: 13th Gen Intel(R) Core(TM) i9-13980HX, 32 cores, RAM: 10368/32468 MB, page: 11073/39636 MB, virtual: 4380/134217727 MB, extended virtual: 0 MB]
0.079 Memory info:
0.079 [0]: SK Hynix HMCG78AGBSA095N 16384 MB 5600 MHz 1.1 v 64|64
0.079 [1]: SK Hynix HMCG78AGBSA095N 16384 MB 5600 MHz 1.1 v 64|64
0.351 Display options: [FullScreen: true] [VSync: false] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
0.707 Video driver: windows
0.708 Available displays: 1
0.708 [0]: \\.\DISPLAY1 - Intel(R) UHD Graphics {0x05, [0,0], 2560x1600, 32bit, 240Hz}
0.879 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
1.488 Initialised Direct3D[0]: NVIDIA GeForce RTX 4080 Laptop GPU; id: 10de-27a0; driver: nvldumdx.dll 32.0.15.6614
1.488 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
1.488 [Local Video Memory] Budget: 11229MB, CurrentUsage: 15MB, Reservation: 0/5742MB
1.488 [Non-Local Vid.Mem.] Budget: 15466MB, CurrentUsage: 1MB, Reservation: 0/7861MB
1.488 Tiled resources: Tier 2
1.488 Unified Memory Architecture: No
1.488 BGR 565 Supported: Yes
1.488 MaximumFrameLatency: 3, GPUThreadPriority: 0
1.489 Graphics settings preset: very-high
1.489 Dedicated video memory size 11997 MB
1.578 Desktop composition is active.
1.578 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
1.578 [Max threads (load/render): 32/32] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:100,C:100,S:120]
1.658 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
2.076 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true
2.076 Info ModManager.cpp:444: FeatureFlag freezing = true
2.076 Info ModManager.cpp:444: FeatureFlag quality = true
2.076 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
2.076 Info ModManager.cpp:444: FeatureFlag segmented-units = true
2.076 Info ModManager.cpp:444: FeatureFlag space-travel = true
2.076 Info ModManager.cpp:444: FeatureFlag spoiling = true
2.124 Loading mod core 0.0.0 (data.lua)
2.289 Loading mod base 2.0.66 (data.lua)
4.440 Loading mod elevated-rails 2.0.66 (data.lua)
4.858 Loading mod quality 2.0.66 (data.lua)
5.123 Loading mod space-age 2.0.66 (data.lua)
9.777 Loading mod base 2.0.66 (data-updates.lua)
9.801 Loading mod quality 2.0.66 (data-updates.lua)
9.835 Loading mod space-age 2.0.66 (data-updates.lua)
9.946 Checksum for core: 2271245941
9.946 Checksum of base: 1151377329
9.946 Checksum of elevated-rails: 2230435255
9.946 Checksum of quality: 1979782460
9.946 Checksum of space-age: 3941455082
10.552 Prototype list checksum: 790204923
10.603 Loading sounds...
28.708 Info PlayerData.cpp:66: Local player-data.json unavailable
28.708 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1757781976
28.761 Post-data load graphics options: [Light occlusion: YES]
29.206 Initial atlas bitmap size is 16384
29.224 Created an atlas bitmap (size 16384x16364) [none]
29.248 Created an atlas bitmap (size 16384x16384) [none]
29.286 Created an atlas bitmap (size 16384x16372) [none]
29.288 Created an atlas bitmap (size 16384x15084) [none]
29.294 Created an atlas bitmap (size 16384x16384) [low-object]
29.296 Created an atlas bitmap (size 4096x2496) [low-object]
29.300 Created an atlas bitmap (size 16384x16324) [corpse-decay]
29.300 Created an atlas bitmap (size 4096x2176) [corpse-decay]
29.301 Created an atlas bitmap (size 16384x9268) [decal]
29.301 Created an atlas bitmap (size 16384x5596) [none]
29.302 Created an atlas bitmap (size 1676x79) [not-compressed]
29.302 Created an atlas bitmap (size 16384x4240) [mipmap, linear-minification, linear-magnification, linear-mip-level]
29.302 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification]
29.309 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level]
29.309 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level]
29.310 Created an atlas bitmap (size 8192x5728) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
29.310 Created an atlas bitmap (size 8192x2608) [mipmap]
29.310 Created an atlas bitmap (size 3504x768) [mipmap]
29.310 Created an atlas bitmap (size 4096x3152) [mipmap]
29.311 Created an atlas bitmap (size 4096x3152) [mipmap]
29.311 Created an atlas bitmap (size 4096x3152) [mipmap]
29.312 Created an atlas bitmap (size 8192x3888) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
29.313 Created an atlas bitmap (size 16384x6120) [alpha-mask]
29.340 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
29.345 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
29.345 Created an atlas bitmap (size 16384x3840) [shadow, linear-magnification, alpha-mask]
29.346 Created an atlas bitmap (size 8192x4000) [shadow, mipmap, linear-magnification, alpha-mask]
29.346 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
29.346 Loading 3D bitmaps.
29.378 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
29.440 Parallel sprite loader initialized (threads: 29, bitmaps: 8397)
47.580 Sprites loaded
47.615 Generated mipmaps (4) for atlas [4] of size 16384x16384
47.664 Generated mipmaps (4) for atlas [5] of size 4096x2496
47.734 Generated mipmaps (3) for atlas [11] of size 16384x4240
47.804 Generated mipmaps (3) for atlas [12] of size 4096x3040
47.926 Generated mipmaps (3) for atlas [13] of size 16384x16352
47.948 Generated mipmaps (3) for atlas [14] of size 16384x4944
47.993 Generated mipmaps (3) for atlas [15] of size 8192x5728
48.116 Generated mipmaps (3) for atlas [16] of size 8192x2608
48.129 Generated mipmaps (3) for atlas [17] of size 3504x768
48.180 Generated mipmaps (3) for atlas [18] of size 4096x3152
48.266 Generated mipmaps (3) for atlas [19] of size 4096x3152
48.282 Generated mipmaps (3) for atlas [20] of size 4096x3152
48.325 Generated mipmaps (5) for atlas [21] of size 8192x3888
48.382 Generated mipmaps (3) for atlas [26] of size 8192x4000
48.452 Custom mipmaps uploaded (3490)
48.481 Video memory usage: 3650.64 MB (Atlases: 3520.34 MB, Textures: 130.30 MB)
49.158 Factorio initialised
49.163 Steam Storage Quota: 23335/23841
142.439 Loading map C:\Users\semed\AppData\Roaming\Factorio\saves\Inapagavel_SA.zip: 239656074 bytes.
142.524 Loading level.dat: 762073263 bytes.
142.524 Info Scenario.cpp:153: Map version 2.0.66-1
161.115 Loading blueprint storage: Local timestamp 1756392708, Cloud timestamp 1756392706
161.154 Loading script.dat: 1222 bytes.
161.160 Checksum for script __level__/control.lua: 2722821277
198.029 Info AppManager.cpp:323: Saving to _autosave1 (blocking).
200.627 Info AppManagerStates.cpp:2110: Saving finished
491.260 Info AppManager.cpp:323: Saving to _autosave2 (blocking).
493.877 Info AppManagerStates.cpp:2110: Saving finished
734.260 Info AppManagerStates.cpp:1433: Deleting active scenario.
737.661 Loading map C:\Users\semed\AppData\Roaming\Factorio\saves\_autosave2.zip: 240129637 bytes.
737.712 Loading level.dat: 763526251 bytes.
737.712 Info Scenario.cpp:153: Map version 2.0.66-1
748.753 Loading blueprint storage: Local timestamp 1756392708, Cloud timestamp 1756392706
748.780 Loading script.dat: 1222 bytes.
748.821 Checksum for script __level__/control.lua: 2722821277
1056.805 Info AppManager.cpp:323: Saving to _autosave3 (blocking).
1059.671 Info AppManagerStates.cpp:2110: Saving finished
1384.288 Info AppManager.cpp:323: Saving to _autosave1 (blocking).
1387.140 Info AppManagerStates.cpp:2110: Saving finished
1692.927 Info AppManager.cpp:323: Saving to _autosave2 (blocking).
1695.657 Info AppManagerStates.cpp:2110: Saving finished
1995.977 Info AppManager.cpp:323: Saving to _autosave3 (blocking).
1998.732 Info AppManagerStates.cpp:2110: Saving finished
2312.771 Info AppManager.cpp:323: Saving to _autosave1 (blocking).
2315.552 Info AppManagerStates.cpp:2110: Saving finished
2637.440 Info AppManager.cpp:323: Saving to _autosave2 (blocking).
2640.552 Info AppManagerStates.cpp:2110: Saving finished
2916.349 Time travel logging:
734.262 Scenario is being deleted
2916.349 Error CrashHandler.cpp:503: Exception Code: c0000005, Address: 0x00007ff6a58dfac1
ModuleBase: 0x00007ff6a5340000, ImageSize: 029f1000, RelativeAddress: 0059fac1
2916.349 Error CrashHandler.cpp:509: Access Violation: Unknown at address 00007FF6258DFAC1
2916.349 Error CrashHandler.cpp:523: Exception Context:
rax=0000000000199999, rbx=000000bb7343af7e, rcx=0000000000000001,
rdx=000000000239bd84, rsi=0000000000000001, rdi=7fffffffffffffff,
rip=00007ff6a58dfac1, rsp=0000000375b1f690, rbp=00000158082ccb28,
r8=00000158082ccb28, r9=7fffffffffffffff, r10=0000000375b1f6e8,
r11=00000158082ccb28, r12=00000000000000ff, r13=00000155d82d39b0,
r14=0000000375b1f750, r15=00000156e160cd98
2916.349 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff6a5340000 - 0x00007ff6a7d31000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-580sh8\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack
C:\Users\build\AppData\Local\Temp\factorio-build-580sh8\src\Util\Logger.cpp(337): Logger::writeStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-580sh8\src\Util\Logger.cpp(379): Logger::logStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-580sh8\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace
C:\Users\build\AppData\Local\Temp\factorio-build-580sh8\src\Util\CrashHandler.cpp(552): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF909BD9F83)
00007FF909BD9F83 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90C94A11F)
00007FF90C94A11F (ntdll): (filename not available): strncpy
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90C903213)
00007FF90C903213 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90C94796F)
00007FF90C94796F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90C856397)
00007FF90C856397 (ntdll): (filename not available): RtlWow64GetCurrentCpuArea
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90C9472AE)
00007FF90C9472AE (ntdll): (filename not available): KiUserExceptionDispatcher
C:\Users\build\AppData\Local\Temp\factorio-build-580sh8\src\Fluid\FluidBuffer.cpp(63): FluidBuffer::performFlow
C:\Users\build\AppData\Local\Temp\factorio-build-580sh8\src\Fluid\FluidFlowManager.cpp(72): FluidFlowManager::update
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\functional(822): std::_Func_impl_no_alloc<``Map::createMultiThreadedUpdateRunner'::`2'::<lambda_1>::operator()'::`2'::<lambda_1>,void>::_Do_call
C:\Users\build\AppData\Local\Temp\factorio-build-580sh8\src\Util\WorkerThread.cpp(71): WorkerThread::loop
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke<std::tuple<void (__cdecl RazerChromaController::*)(void),RazerChromaController *>,0,1>
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90B47E8D7)
00007FF90B47E8D7 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90C7E8D9C)
00007FF90C7E8D9C (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
2917.776 Error CrashHandler.cpp:190: Map tick at moment of crash: 133011978
2917.823 Info CrashHandler.cpp:318: Executable CRC: 3864136465
2917.823 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
2931.116 Uploading log file
2931.223 Error CrashHandler.cpp:270: Heap validation: success.
2931.227 Creating crash dump.
2931.966 CrashDump success