[Discontinued] New mod for a story [moved to scenarios!]
Posted: Wed Jun 17, 2015 6:47 pm
[wip]
This will be my first factorio mod, for now this will be the main thread. Although I might eventually change to a new thread.
As said, this will be my first factorio mod. I have some lua experience as to writing computercraft scripts, but I wanted to learn how to code more and better in LUA.
In this mod i will try to add some story to the game, and maybe even make a new storyline that makes it possible to trade with the aliens that I'll probably try to replace with more peaceful textures and AI's. That just very much future talk though.
This post will be updated with more info once i have actually went further than half of the tutorial
And will serve as an idea thread to see if anyone actually is interested in the idea of it.
My mother language is dutch, so if you spot a mistake OR want to talk some dutch. feel free to say it!
This will be my first factorio mod, for now this will be the main thread. Although I might eventually change to a new thread.
As said, this will be my first factorio mod. I have some lua experience as to writing computercraft scripts, but I wanted to learn how to code more and better in LUA.
In this mod i will try to add some story to the game, and maybe even make a new storyline that makes it possible to trade with the aliens that I'll probably try to replace with more peaceful textures and AI's. That just very much future talk though.
This post will be updated with more info once i have actually went further than half of the tutorial

My mother language is dutch, so if you spot a mistake OR want to talk some dutch. feel free to say it!