Improve biter egg spoiling behavior when carried by robot flying over non-survivable terrain
Posted: Tue Aug 26, 2025 6:38 pm
While doing an egg setup overhaul, I had 10k+ eggs spoiling at the same time which overwhelmed my bot-based biter burner. The resulting biters formed dense lines along robot routes.
The problem is, quite a lot of them ended up spawned inside deep ocean. They survived and just sat on top of the water like some kind of biter Moses. It was hilarious but also felt weird since biters don't normally do that and the looks are off.
I suggest either wait for the robot to reach feasible terrain before spawning the biter, or kill the biters with some biter-fell-into-water-and-drown animation
The problem is, quite a lot of them ended up spawned inside deep ocean. They survived and just sat on top of the water like some kind of biter Moses. It was hilarious but also felt weird since biters don't normally do that and the looks are off.
I suggest either wait for the robot to reach feasible terrain before spawning the biter, or kill the biters with some biter-fell-into-water-and-drown animation
