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[2.0.65] `show-time-usage` "Multiplayer UPS" broken

Posted: Mon Aug 25, 2025 8:55 pm
by Quezler
In the very top left of the time usage debug option is a thing for multiplayer ups, but this has supposedly been broken for nearly 10 years at this point.

Posted on the forum for tracking purposes, though it sounded more likely that the feature will be scrapped rather than fixed.

https://discord.com/channels/1214952937 ... 8279659570

Re: [2.0.65] `show-time-usage` "Multiplayer UPS" broken

Posted: Tue Aug 26, 2025 2:54 pm
by Rseding91
Thanks for the report. I believe I've fixed it for the next release. At least, in the testing I did it worked as expected.

Re: [2.0.65] `show-time-usage` "Multiplayer UPS" broken

Posted: Wed Aug 27, 2025 9:51 am
by Kalixt
Quezler wrote: Mon Aug 25, 2025 8:55 pm In the very top left of the time usage debug option is a thing for multiplayer ups, but this has supposedly been broken for nearly 10 years at this point.

Posted on the forum for tracking purposes, though it sounded more likely that the feature will be scrapped rather than fixed.

https://discord.com/channels/1214952937 ... 8279659570
Can't access discord channel.
Does this have something to do with UPS/FPS counter that shows UPS that your PC can handle instead of UPS that is server running on in multiplayer game ?

Re: [2.0.65] `show-time-usage` "Multiplayer UPS" broken

Posted: Wed Aug 27, 2025 11:58 am
by Quezler
Kalixt wrote: Wed Aug 27, 2025 9:51 am Does this have something to do with UPS/FPS counter that shows UPS that your PC can handle instead of UPS that is server running on in multiplayer game ?
From what i understand it will show the UPS of the server in the top left once that version comes out since the ones in the right are indeed your own pc.