Atomic bomb should destroy ore patches in the explosion area
Posted: Mon Aug 25, 2025 6:18 am
Hello,
I would like to suggest a small but (in my opinion) logical addition to the atomic bomb mechanics. Currently, when the atomic bomb explodes, it destroys enemies and terrain objects, but ore patches remain untouched.
It feels a bit inconsistent that such a powerful weapon does not affect the ground resources at all. From both realism and gameplay perspectives, it could make sense if the explosion also removed ore patches within the blast radius, effectively "scorching" the land.
This would not only add an interesting trade-off (risking permanent loss of resources if used near valuable deposits), but it could also serve as a form of terraforming. Sometimes ore patches appear in inconvenient places and interfere with base design. Being able to "clear" them with a bomb would solve that problem — as one Reddit user put it: "Under no circumstances shall I suffer the detestable image of ore besprinkled across my sacred concrete."
What do you think?
I would like to suggest a small but (in my opinion) logical addition to the atomic bomb mechanics. Currently, when the atomic bomb explodes, it destroys enemies and terrain objects, but ore patches remain untouched.
It feels a bit inconsistent that such a powerful weapon does not affect the ground resources at all. From both realism and gameplay perspectives, it could make sense if the explosion also removed ore patches within the blast radius, effectively "scorching" the land.
This would not only add an interesting trade-off (risking permanent loss of resources if used near valuable deposits), but it could also serve as a form of terraforming. Sometimes ore patches appear in inconvenient places and interfere with base design. Being able to "clear" them with a bomb would solve that problem — as one Reddit user put it: "Under no circumstances shall I suffer the detestable image of ore besprinkled across my sacred concrete."
What do you think?