The game appears to crash whenever I complete Automation 2
Posted: Tue Jun 16, 2015 7:51 pm
The error log is as follows
0.001 2015-06-16 15:42:41; Factorio 0.11.22 (Build 14011, win32)
0.001 Operating system: Windows 7 Service Pack 1
0.001 Read data path: C:/Program Files (x86)/Factorio/data
0.001 Write data path: C:/Users/Ryan/AppData/Roaming/Factorio
0.001 Binaries path: C:/Program Files (x86)/Factorio/bin
0.047 Initialised video: Intel(R) HD Graphics
2.578 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all]
2.709 Loading mod core 0.0.0 (data.lua)
2.746 Loading mod base 0.11.22 (data.lua)
3.693 Loading mod base 0.11.22 (data-updates.lua)
4.542 Initial atlas bitmap size is 8192
4.556 Created atlas bitmap 8192x8187
4.557 Created atlas bitmap 8192x4935
17.301 Info Updater.cpp:717: Downloading https://www.factorio.com/updater/get-av ... iVersion=2
17.574 0 packages available to download (experimental updates disabled).
17.628 Factorio initialised
64.313 Loading map C:/Users\Ryan\AppData\Roaming\Factorio\saves\_autosave1.zip
64.549 Info Scenario.cpp:158: Map version 0.11.22-0
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\factorio\libraries\stackwalker\stackwalker.cpp (903): StackWalker::ShowCallstack
c:\factorio\src\util\logger.cpp (261): Logger::writeStacktrace
c:\factorio\src\util\logger.cpp (315): Logger::logStacktrace
c:\factorio\src\util\crashhandler.cpp (79): CrashHandler::writeStackTrace
c:\factorio\src\util\crashhandler.cpp (88): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 75E0030B)
75E0030B (kernel32): (filename not available): GetProfileStringW
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 778D1D17)
778D1D17 (ntdll): (filename not available): RtlKnownExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 778992B5)
778992B5 (ntdll): (filename not available): RtlInitializeExceptionChain
73.598 Error Util.cpp:43: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
0.001 2015-06-16 15:42:41; Factorio 0.11.22 (Build 14011, win32)
0.001 Operating system: Windows 7 Service Pack 1
0.001 Read data path: C:/Program Files (x86)/Factorio/data
0.001 Write data path: C:/Users/Ryan/AppData/Roaming/Factorio
0.001 Binaries path: C:/Program Files (x86)/Factorio/bin
0.047 Initialised video: Intel(R) HD Graphics
2.578 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all]
2.709 Loading mod core 0.0.0 (data.lua)
2.746 Loading mod base 0.11.22 (data.lua)
3.693 Loading mod base 0.11.22 (data-updates.lua)
4.542 Initial atlas bitmap size is 8192
4.556 Created atlas bitmap 8192x8187
4.557 Created atlas bitmap 8192x4935
17.301 Info Updater.cpp:717: Downloading https://www.factorio.com/updater/get-av ... iVersion=2
17.574 0 packages available to download (experimental updates disabled).
17.628 Factorio initialised
64.313 Loading map C:/Users\Ryan\AppData\Roaming\Factorio\saves\_autosave1.zip
64.549 Info Scenario.cpp:158: Map version 0.11.22-0
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\factorio\libraries\stackwalker\stackwalker.cpp (903): StackWalker::ShowCallstack
c:\factorio\src\util\logger.cpp (261): Logger::writeStacktrace
c:\factorio\src\util\logger.cpp (315): Logger::logStacktrace
c:\factorio\src\util\crashhandler.cpp (79): CrashHandler::writeStackTrace
c:\factorio\src\util\crashhandler.cpp (88): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 75E0030B)
75E0030B (kernel32): (filename not available): GetProfileStringW
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 778D1D17)
778D1D17 (ntdll): (filename not available): RtlKnownExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 778992B5)
778992B5 (ntdll): (filename not available): RtlInitializeExceptionChain
73.598 Error Util.cpp:43: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.