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Add Target priorities to artillery
Posted: Fri Aug 22, 2025 4:36 am
by Stargateur
TL;DR
Add Target priorities to artillery like other turret.
What?
Make Artillery turret inherit of
TurretPrototype like other turret... to make them able to have priority target.
Why?
I play Warp Drive Machine mod and they have giant nest that have millions of HP and that waste a lot ammo. Be able to ignore some target playing some mod with artillery turret would be a big plus. For normal play I guess... kill nest only and leave worms alive saving ammo ? Kill Splitter nest in priority cause

Re: Add Target priorities to artillery
Posted: Fri Aug 22, 2025 2:40 pm
by eugenekay
I like the
Cannon Turret mod. It strikes a good balance between vanilla Artillery's ridiculous Range, and normal Turret's ability to target "enemies". I sometimes use the Heavy variant instead of Railguns for Asteroid-targeting duty.
Good Luck!
Re: Add Target priorities to artillery
Posted: Sun Aug 02, 2026 10:25 am
by Wizatek
+1, we need filters just like with all other turrets.
In modded games, where you have different types of nests, worms and other enemy structures you may have to filter what type of structures you want to attack.
For example if you load a modded "napalm shell" you dont want to target that at "fire biters". Just like OP described.
Re: Add Target priorities to artillery
Posted: Sun Aug 02, 2026 8:30 pm
by secelt
+1. this sounds like a good, fun idea!
Re: Add Target priorities to artillery
Posted: Wed Aug 05, 2026 8:04 pm
by HexaSheep
I play Pvp with a friend and artillery target priority is very much needed for auto target wars and not shooting every single biter nest there is
Re: Add Target priorities to artillery
Posted: Thu Sep 03, 2026 4:22 pm
by Bazhosh1
+1
Would be really useful when playing with explosive biters to first kill the explosive spawners before anything else