[2.0.64] Crash with --run-replay when player crafts something
Posted: Mon Aug 18, 2025 12:22 am
With the new (niche) --run-replay option, if the replay has the player craft something, the replay crashes.
Attached is save and log.
The save file replay consists of: starting Freeplay, mining 2 rocks, crafting furnaces, then moving items in/out of the crashed ship.
From the stacktrace, I'm guessing it's trying to do gui stuff from the replay, when there's no UI (headless).
I should have found this out a month ago... didn't get around to testing real saves until recently.
Attached is save and log.
The save file replay consists of: starting Freeplay, mining 2 rocks, crafting furnaces, then moving items in/out of the crashed ship.
From the stacktrace, I'm guessing it's trying to do gui stuff from the replay, when there's no UI (headless).
I should have found this out a month ago... didn't get around to testing real saves until recently.