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Space: Logistic network = main hub's inventory

Posted: Sun Aug 17, 2025 12:33 pm
by Green Cat
Since we don't have logistic network to connect to, why can't it be the main hub's storage? As in, no need for circuit cables, since we can just read what exist in the hub

In case people are not aware, when you open an inserter or belt (or really, anything), look at top right, press the icon that looks like a signal or wifi. That will allow said ententy to read what exist in the network. One exemple is when I build stuff. I don't connect the inserter to the storage via circuit, but to the network. Why? to avoid overproduction. Because if i place a Storage Chest (the yellow one) with a certain item, this mean all the items will come to that storage... unless it's full due to overproduction. Plus, due to unpredicted events, some might be stored in other location. So even without a request chest, you can cap how many you produce while still having more then enought. Plus they work with parameters, aka you only need one blueprint.

And just like this, we could use it for so many other instances. Like the fluids. You connect them to a radar via circuit. And the radar will send that signal to the network. So by placing radar and if the hub is a network, we can massivly reduce the need of wierd looking circuit connections while still having tons of control.

Re: Space: Logistic network = main hub's inventory

Posted: Sun Aug 17, 2025 6:33 pm
by crimsonarmy
This seems like it would add confusion. "why is there a logistic system on my space platform? I don't have any roboports there" kind of thing

Re: Space: Logistic network = main hub's inventory

Posted: Mon Aug 18, 2025 10:17 am
by Sad_Brother
Hub and platform are the logistic network itself. Any item can be moved to hub or from hub via platform.
Fully support this suggestion.

Liquid tank storage can be added even if it is not hub. There are no chests on the platform anyway.