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[2.0.60] Inconsistent circuit connection to ghost/real walls

Posted: Sat Aug 09, 2025 9:21 am
by malecord
Very easy to replicate by placing wall ghosts on empty (disconnected) space on any platform: you can connect wall ghosts to circuit networks. Once the wall is built, the connections remain and works however now the game refuses to connect any more cables to the wall.

Which means that you either make it right in blueprint or you cannot fix it anymore after. Should behave the same for ghosts and real entities.


I guess the bug is that wall ghosts can be connected (probably the logic that checks if it is attached to door is flawed). Although I honestly wish we could use walls to propagate cables at least on platforms so my vote goes on to change the non ghost entity behavior. Much more elegant this way. But also because now I will have to rewire my largest platform yet now. :lol:

Re: [2.0.60] Inconsistent circuit connection to ghost/real walls

Posted: Sat Aug 09, 2025 12:45 pm
by Rseding91
Thanks for the report. Looking into the logic, this seems to be intended.

Re: [2.0.60] Inconsistent circuit connection to ghost/real walls

Posted: Sat Aug 09, 2025 12:59 pm
by malecord
I'm totally for that btw.

Regardless of what you decide, imho either both ghosts and real walls allow circuits or both do not allow them. Now ghosts work and real walls don't.

Re: [2.0.60] Inconsistent circuit connection to ghost/real walls

Posted: Sat Aug 09, 2025 1:20 pm
by Rseding91
malecord wrote: Sat Aug 09, 2025 12:59 pm I'm totally for that btw.

Regardless of what you decide, imho either both ghosts and real walls allow circuits or both does not allow them. Now ghosts works and real walls doesn't.
Yes. Looking at the code that's exactly what it says should happen - both in logic and in the comment by it - and so I will be leaving it how it is.

Re: [2.0.60] Inconsistent circuit connection to ghost/real walls

Posted: Sat Aug 09, 2025 1:54 pm
by malecord
Ok. I personally find it inconsistent from user experience.

What I'm doing to work around it is to stop platform to order build materials, build all walls in storage in random place and then work with ghosts. Until all is setted up.

It's still annoying since real wall refuse to conenct to ghosts even when CTRL X CTRL Z so either you build the whole chain or none. You can't jsut patch a single spot. I'm... adapting my design habits around it.

Re: [2.0.60] Inconsistent circuit connection to ghost/real walls

Posted: Sat Aug 09, 2025 6:55 pm
by ickputzdirwech
I suppose you could temporarily place a gate next to the walls you want to connect to the wire?

Re: [2.0.60] Inconsistent circuit connection to ghost/real walls

Posted: Sat Aug 09, 2025 9:11 pm
by malecord
ickputzdirwech wrote: Sat Aug 09, 2025 6:55 pm I suppose you could temporarily place a gate next to the walls you want to connect to the wire?
Just tested this. Ghost gate doesn't do the trick. Actually building the gate ofc allow the wall to be connected but when you undo the gate connections are lost. So nope.