Hello, I believe this is the log, this is the factorio-current.log file.
I couldn't figure out how to post a .txt file, so I copied everything. If there's a better way, please let me know.
0.000 2025-08-04 16:08:18; Factorio 2.0.60 (build 83512, win64, steam, space-age)
0.000 Operating system: Windows 11 (build 22631)
0.000 Initializing Steam API.
0.000 Program arguments: "G:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.000 Config path: C:/Users/tresd/AppData/Roaming/Factorio/config/config.ini
0.001 Read data path: G:/SteamLibrary/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/tresd/AppData/Roaming/Factorio [126026/953125MB]
0.001 Binaries path: G:/SteamLibrary/steamapps/common/Factorio/bin
0.034 System info: [CPU: 12th Gen Intel(R) Core(TM) i5-12600K, 16 cores, RAM: 9366/32509 MB, page: 15575/37373 MB, virtual: 4363/134217727 MB, extended virtual: 0 MB]
0.053 Memory info:
0.053 [0]: G Skill Intl F5-6000J3636F16G 16384 MB 6000 MHz 1.1 v 64|64
0.053 [1]: G Skill Intl F5-6000J3636F16G 16384 MB 6000 MHz 1.1 v 64|64
0.089 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
0.211 Video driver: windows
0.211 Available displays: 2
0.211 [2]: \\.\DISPLAY3 - NVIDIA GeForce RTX 3070 {0x05, [0,0], 2560x1440, 32bit, 165Hz}
0.211 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 3070 {0x8000001, [2560,0], 2560x1440, 32bit, 60Hz}
0.257 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
0.475 Initialised Direct3D[0]: NVIDIA GeForce RTX 3070; id: 10de-2488; driver: nvldumdx.dll 32.0.15.7628
0.475 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.475 [Local Video Memory] Budget: 7250MB, CurrentUsage: 6MB, Reservation: 0/3753MB
0.475 [Non-Local Vid.Mem.] Budget: 15486MB, CurrentUsage: 0MB, Reservation: 0/7871MB
0.475 Tiled resources: Tier 2
0.475 Unified Memory Architecture: No
0.475 BGR 565 Supported: Yes
0.475 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.476 Graphics settings preset: very-high
0.476 Dedicated video memory size 8018 MB
0.574 Desktop composition is active.
0.574 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
0.574 [Max threads (load/render): 32/16] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
0.612 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
0.991 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true
0.991 Info ModManager.cpp:444: FeatureFlag freezing = true
0.991 Info ModManager.cpp:444: FeatureFlag quality = true
0.991 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.991 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.991 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.991 Info ModManager.cpp:444: FeatureFlag spoiling = true
1.020 Loading mod core 0.0.0 (data.lua)
1.216 Loading mod base 2.0.60 (data.lua)
3.820 Loading mod elevated-rails 2.0.60 (data.lua)
4.144 Loading mod quality 2.0.60 (data.lua)
4.392 Loading mod space-age 2.0.60 (data.lua)
10.447 Loading mod base 2.0.60 (data-updates.lua)
10.468 Loading mod quality 2.0.60 (data-updates.lua)
10.502 Loading mod space-age 2.0.60 (data-updates.lua)
10.632 Checksum for core: 4171658704
10.632 Checksum of base: 1534080171
10.632 Checksum of elevated-rails: 3379156108
10.632 Checksum of quality: 3594706471
10.632 Checksum of space-age: 1185576405
11.037 Prototype list checksum: 790204923
11.078 Loading sounds...
24.640 Info PlayerData.cpp:66: Local player-data.json unavailable
24.640 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1754341601
24.681 Post-data load graphics options: [Light occlusion: YES]
25.073 Initial atlas bitmap size is 16384
25.084 Created an atlas bitmap (size 16384x16364) [none]
25.099 Created an atlas bitmap (size 16384x16384) [none]
25.121 Created an atlas bitmap (size 16384x16372) [none]
25.122 Created an atlas bitmap (size 16384x15084) [none]
25.128 Created an atlas bitmap (size 16384x16384) [low-object]
25.128 Created an atlas bitmap (size 4096x2496) [low-object]
25.129 Created an atlas bitmap (size 16384x14140) [corpse-decay]
25.129 Created an atlas bitmap (size 16384x9268) [decal]
25.129 Created an atlas bitmap (size 16384x5596) [none]
25.130 Created an atlas bitmap (size 1676x79) [not-compressed]
25.130 Created an atlas bitmap (size 16384x4240) [mipmap, linear-minification, linear-magnification, linear-mip-level]
25.130 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification]
25.135 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level]
25.135 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level]
25.135 Created an atlas bitmap (size 8192x5728) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
25.135 Created an atlas bitmap (size 8192x2608) [mipmap]
25.135 Created an atlas bitmap (size 3504x768) [mipmap]
25.135 Created an atlas bitmap (size 4096x3152) [mipmap]
25.135 Created an atlas bitmap (size 4096x3152) [mipmap]
25.136 Created an atlas bitmap (size 4096x3152) [mipmap]
25.136 Created an atlas bitmap (size 8192x3888) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
25.137 Created an atlas bitmap (size 16384x6120) [alpha-mask]
25.160 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
25.163 Created an atlas bitmap (size 16384x16376) [shadow, linear-magnification, alpha-mask]
25.164 Created an atlas bitmap (size 16384x3856) [shadow, linear-magnification, alpha-mask]
25.164 Created an atlas bitmap (size 8192x4000) [shadow, mipmap, linear-magnification, alpha-mask]
25.164 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
25.164 Loading 3D bitmaps.
25.286 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
25.330 Parallel sprite loader initialized (threads: 15, bitmaps: 8395)
40.997 Sprites loaded
41.018 Generated mipmaps (4) for atlas [4] of size 16384x16384
41.029 Generated mipmaps (4) for atlas [5] of size 4096x2496
41.040 Generated mipmaps (3) for atlas [10] of size 16384x4240
41.051 Generated mipmaps (3) for atlas [11] of size 4096x3040
41.062 Generated mipmaps (3) for atlas [12] of size 16384x16352
41.073 Generated mipmaps (3) for atlas [13] of size 16384x4944
41.083 Generated mipmaps (3) for atlas [14] of size 8192x5728
41.131 Generated mipmaps (3) for atlas [15] of size 8192x2608
41.142 Generated mipmaps (3) for atlas [16] of size 3504x768
41.153 Generated mipmaps (3) for atlas [17] of size 4096x3152
41.180 Generated mipmaps (3) for atlas [18] of size 4096x3152
41.191 Generated mipmaps (3) for atlas [19] of size 4096x3152
41.202 Generated mipmaps (5) for atlas [20] of size 8192x3888
41.212 Generated mipmaps (3) for atlas [25] of size 8192x4000
41.232 Custom mipmaps uploaded (3490)
41.248 Video memory usage: 3608.08 MB (Atlases: 3477.78 MB, Textures: 130.30 MB)
41.632 Factorio initialised
41.634 Steam Storage Quota: 22684/23841
44.589 Loading map C:\Users\tresd\AppData\Roaming\Factorio\saves\3-30.zip: 44157256 bytes.
44.640 Loading level.dat: 127481845 bytes.
44.640 Info Scenario.cpp:153: Map version 2.0.60-0
46.062 Loading blueprint storage: Local timestamp 1754169825, Cloud timestamp 1754169823
46.093 Loading script.dat: 1222 bytes.
46.096 Checksum for script __level__/control.lua: 356394540
66.591 Info AppManager.cpp:323: Saving to _autosave1 (blocking).
67.114 Info AppManagerStates.cpp

Saving finished
314.549 Info AppManagerStates.cpp

Saving finished
358.179 Info AppManagerStates.cpp

Deleting active scenario.
358.460 Loading map C:\Users\tresd\AppData\Roaming\Factorio\saves\3-30.zip: 44625603 bytes.
358.492 Loading level.dat: 128596756 bytes.
358.492 Info Scenario.cpp:153: Map version 2.0.60-0
359.965 Loading blueprint storage: Local timestamp 1754169825, Cloud timestamp 1754169823
359.997 Loading script.dat: 1222 bytes.
360.000 Checksum for script __level__/control.lua: 356394540
414.491 Info AppManager.cpp:323: Saving to _autosave2 (blocking).
415.039 Info AppManagerStates.cpp

Saving finished
578.816 Info AppManagerStates.cpp

Saving finished
617.233 Info AppManagerStates.cpp

Deleting active scenario.
617.523 Loading map C:\Users\tresd\AppData\Roaming\Factorio\saves\3-30.zip: 45035793 bytes.
617.568 Loading level.dat: 129300006 bytes.
617.568 Info Scenario.cpp:153: Map version 2.0.60-0
619.057 Loading blueprint storage: Local timestamp 1754169825, Cloud timestamp 1754169823
619.088 Loading script.dat: 1222 bytes.
619.123 Checksum for script __level__/control.lua: 356394540
759.059 Info AppManager.cpp:323: Saving to _autosave3 (blocking).
759.627 Info AppManagerStates.cpp

Saving finished
884.949 Info AppManagerStates.cpp

Saving finished
911.639 Info AppManagerStates.cpp

Saving finished
923.445 Info AppManagerStates.cpp

Saving finished
961.462 Info AppManagerStates.cpp

Deleting active scenario.
961.796 Loading map C:\Users\tresd\AppData\Roaming\Factorio\saves\3-30.zip: 45656891 bytes.
961.827 Loading level.dat: 130825586 bytes.
961.827 Info Scenario.cpp:153: Map version 2.0.60-0
963.310 Loading blueprint storage: Local timestamp 1754169825, Cloud timestamp 1754169823
963.340 Loading script.dat: 1222 bytes.
963.344 Checksum for script __level__/control.lua: 356394540
1107.459 Info AppManager.cpp:323: Saving to _autosave1 (blocking).
1108.016 Info AppManagerStates.cpp

Saving finished
1180.541 Info AppManagerStates.cpp

Saving finished
1242.068 Info AppManagerStates.cpp

Deleting active scenario.
1242.407 Loading map C:\Users\tresd\AppData\Roaming\Factorio\saves\3-30.zip: 45982489 bytes.
1242.440 Loading level.dat: 131712761 bytes.
1242.440 Info Scenario.cpp:153: Map version 2.0.60-0
1244.003 Loading blueprint storage: Local timestamp 1754169825, Cloud timestamp 1754169823
1244.034 Loading script.dat: 1222 bytes.
1244.037 Checksum for script __level__/control.lua: 356394540
1313.280 Info AppManagerStates.cpp

Deleting active scenario.
1313.607 Loading map C:\Users\tresd\AppData\Roaming\Factorio\saves\_autosave1.zip: 46037114 bytes.
1313.640 Loading level.dat: 131455856 bytes.
1313.640 Info Scenario.cpp:153: Map version 2.0.60-0
1315.181 Loading blueprint storage: Local timestamp 1754169825, Cloud timestamp 1754169823
1315.213 Loading script.dat: 1222 bytes.
1315.216 Checksum for script __level__/control.lua: 356394540
1321.006 Info AppManagerStates.cpp

Deleting active scenario.
1321.319 Loading map C:\Users\tresd\AppData\Roaming\Factorio\saves\_autosave3.zip: 45226060 bytes.
1321.351 Loading level.dat: 129589201 bytes.
1321.351 Info Scenario.cpp:153: Map version 2.0.60-0
1322.871 Loading blueprint storage: Local timestamp 1754169825, Cloud timestamp 1754169823
1322.904 Loading script.dat: 1222 bytes.
1322.906 Checksum for script __level__/control.lua: 356394540
1679.408 Info AppManager.cpp:323: Saving to _autosave1 (blocking).
1679.973 Info AppManagerStates.cpp

Saving finished
1982.942 Info AppManager.cpp:323: Saving to _autosave2 (blocking).
1983.501 Info AppManagerStates.cpp

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2317.691 Info AppManager.cpp:323: Saving to _autosave3 (blocking).
2318.255 Info AppManagerStates.cpp

Saving finished
2618.242 Info AppManager.cpp:323: Saving to _autosave1 (blocking).
2618.787 Info AppManagerStates.cpp

Saving finished
2918.775 Info AppManager.cpp:323: Saving to _autosave2 (blocking).
2919.307 Info BlueprintShelf.cpp:723: Saving blueprint storage.
2919.327 Saved blueprint storage to cloud
2919.358 Info AppManagerStates.cpp

Saving finished
3219.359 Info AppManager.cpp:323: Saving to _autosave3 (blocking).
3219.902 Info BlueprintShelf.cpp:723: Saving blueprint storage.
3219.921 Saved blueprint storage to cloud
3219.952 Info AppManagerStates.cpp

Saving finished
3521.610 Info AppManager.cpp:323: Saving to _autosave1 (blocking).
3522.175 Info AppManagerStates.cpp

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3822.528 Info AppManager.cpp:323: Saving to _autosave2 (blocking).
3823.118 Info AppManagerStates.cpp

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4125.292 Info AppManager.cpp:323: Saving to _autosave3 (blocking).
4125.899 Info AppManagerStates.cpp

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4426.825 Info AppManager.cpp:323: Saving to _autosave1 (blocking).
4427.383 Info AppManagerStates.cpp

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4753.542 Info AppManager.cpp:323: Saving to _autosave2 (blocking).
4754.126 Info AppManagerStates.cpp

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5054.125 Info AppManager.cpp:323: Saving to _autosave3 (blocking).
5054.709 Info AppManagerStates.cpp

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5354.707 Info AppManager.cpp:323: Saving to _autosave1 (blocking).
5355.289 Info AppManagerStates.cpp

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5655.275 Info AppManager.cpp:323: Saving to _autosave2 (blocking).
5655.847 Info AppManagerStates.cpp

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5955.841 Info AppManager.cpp:323: Saving to _autosave3 (blocking).
5956.396 Info AppManagerStates.cpp

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6257.742 Info AppManager.cpp:323: Saving to _autosave1 (blocking).
6258.314 Info AppManagerStates.cpp

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6558.575 Info AppManager.cpp:323: Saving to _autosave2 (blocking).
6559.151 Info AppManagerStates.cpp

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6863.091 Info AppManager.cpp:323: Saving to _autosave3 (blocking).
6863.664 Info AppManagerStates.cpp

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7163.658 Info AppManager.cpp:323: Saving to _autosave1 (blocking).
7164.208 Info AppManagerStates.cpp

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7464.208 Info AppManager.cpp:323: Saving to _autosave2 (blocking).
7464.764 Info AppManagerStates.cpp

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7764.759 Info AppManager.cpp:323: Saving to _autosave3 (blocking).
7765.303 Info AppManagerStates.cpp

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8065.308 Info AppManager.cpp:323: Saving to _autosave1 (blocking).
8065.874 Info AppManagerStates.cpp

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8365.875 Info AppManager.cpp:323: Saving to _autosave2 (blocking).
8366.442 Info AppManagerStates.cpp

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8666.441 Info AppManager.cpp:323: Saving to _autosave3 (blocking).
8667.029 Info AppManagerStates.cpp

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8967.442 Info AppManager.cpp:323: Saving to _autosave1 (blocking).
8968.004 Info AppManagerStates.cpp

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9267.991 Info AppManager.cpp:323: Saving to _autosave2 (blocking).
9268.566 Info AppManagerStates.cpp

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9568.974 Info AppManager.cpp:323: Saving to _autosave3 (blocking).
9569.556 Info AppManagerStates.cpp

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9869.557 Info AppManager.cpp:323: Saving to _autosave1 (blocking).
9870.105 Info AppManagerStates.cpp

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10229.508 Info AppManager.cpp:323: Saving to _autosave2 (blocking).
10230.085 Info AppManagerStates.cpp

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10597.525 Info AppManager.cpp:323: Saving to _autosave3 (blocking).
10598.080 Info AppManagerStates.cpp

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10913.791 Info AppManager.cpp:323: Saving to _autosave1 (blocking).
10914.355 Info AppManagerStates.cpp

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11272.874 Info AppManager.cpp:323: Saving to _autosave2 (blocking).
11273.436 Info AppManagerStates.cpp

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11577.628 Info AppManager.cpp:323: Saving to _autosave3 (blocking).
11578.219 Info AppManagerStates.cpp

Saving finished
11765.148 Info AppManagerStates.cpp

Saving finished
11766.050 Info AppManager.cpp:352: Deleting active scenario.
11766.932 Quitting: user-quit.
11767.254 Steam API shutdown.
11767.260 Goodbye