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Unhandled Crash Simple-Entity with damaged trigger effect
Posted: Thu Jul 17, 2025 1:56 am
by Sacredanarchy

- 07-17-2025, 02-48-19.png (1.66 MiB) Viewed 141 times
Ok so ive created a simple-entity and gave it a damaged trigger effect
local wall_damaged_effect = {
{
type = "create-entity",
entity_name = "grenade-explosion"
},
{
type = "damage",
damage = { amount = 20, type = "explosion" }
}
}
when it was hit by a biter the crash happened
Re: Unhandled Crash Simple-Entity with damaged trigger effect
Posted: Thu Jul 17, 2025 2:00 am
by Sacredanarchy
(Update) I removed the type = "damage" entry and the crash does not happen
local wall_damaged_effect = {
{
type = "create-entity",
entity_name = "grenade-explosion"
}
}
Re: Unhandled Crash Simple-Entity with damaged trigger effect
Posted: Thu Jul 17, 2025 2:16 am
by Loewchen
It's a stack overflow because you damage the wall when the wall gets damaged. NaB.