Page 1 of 1

Create-entity trigger "as_player"

Posted: Mon Jul 14, 2025 7:53 am
by Fishbus
Heya,

When using the create-entity trigger, there is a property called "as_enemy" which forces the owner to be the enemy force

Would it be possible to make an "as_player" which would make the resulting entity be the player force.

Perhaps that would be at odds with the other one, so perhaps a generic "as_force" where you can state explicitly the force it should be.

Cheers