Read "moving from/moving to" even if the platform has no fuel
Posted: Sat Jul 05, 2025 10:31 pm
A fuel regulator paradigm that relies on withholding fuel while the vessel is stationary (in order to keep it from inefficiently "overfilling" the thrusters) has a critical flaw: if the vessel *wants* to travel, but can't due to fuel, the "moving from/moving to" signals do not change, it still sums them to show stationary.
The in-game workaround is that, for the very first usage only, the fuel injection must be "kickstarted" with a combinator that overrides the logic and manually floods the thrusters with fuel. This is not automatable and is a very hacky workaround to something that has a much cleaner solution:
If a vessel is on a scheduled, automatic route traveling to another destination, it should show the corresponding signal for its intent to do so, even if it is unable to do so due to fuel outage. Or, a new signal indicating "this vessel is attempting to engage in an automated movement" should be introduced.
The in-game workaround is that, for the very first usage only, the fuel injection must be "kickstarted" with a combinator that overrides the logic and manually floods the thrusters with fuel. This is not automatable and is a very hacky workaround to something that has a much cleaner solution:
If a vessel is on a scheduled, automatic route traveling to another destination, it should show the corresponding signal for its intent to do so, even if it is unable to do so due to fuel outage. Or, a new signal indicating "this vessel is attempting to engage in an automated movement" should be introduced.