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[2.0.55] Crash (GraphicsInterface::bindBindings)

Posted: Fri Jul 04, 2025 10:38 pm
by Red-Scorpion1986
Hallo,
I'm experiencing unexplained game crashes with both 2.0.55 and the latest experimental version 2.0.58.
My save game is about 180 hours old.
The same thing keeps happening on various planets. After a few minutes of playing, the crash screen opens and I'm asked to send my log data to the forum for help.
However, I can't reproduce the error because it occurs randomly and the same crash occurs with different versions.
I have no idea how to help with this error, but I'll do my best.
The last two reports are attached.
I play vanilla with two small mods:
Max rate calculator and Even Distribution

Thank you for taking your time

Re: [2.0.55] Crash (GraphicsInterface::bindBindings)

Posted: Fri Jul 04, 2025 11:43 pm
by Loewchen
This suggests a hardware problem, see 114778. Make sure you run the latest bios for the raptor lake defect.

Re: [2.0.55] Crash (GraphicsInterface::bindBindings)

Posted: Sat Jul 05, 2025 8:20 am
by Red-Scorpion1986
I've downloaded the latest BIOS version for the motherboard, updated it, and updated all drivers, but now Factorio won't start at all.
It crashes during startup, and I keep getting various error messages. :(

Fehler beim Laden der Mods: Failed to load sprite - loading bitmap failed: InvalidParameter (2).: __space-age__/graphics/terrain/gleba/lowland-dead-skin-2.png

Fehler beim Laden der Mods: Failed to load sprite - loading bitmap failed: InvalidParameter (2).: __base__/graphics/entity/biter/biter-decay-4.png

Fehler beim Laden der Mods: Failed to load sprite - loading bitmap failed: InvalidParameter (2).: __base__/graphics/entity/rails/rail/rail-ties.png

This error changes every start

Re: [SOLVED] [2.0.55] Crash (GraphicsInterface::bindBindings)

Posted: Sat Jul 05, 2025 9:00 am
by Red-Scorpion1986
The problem has been resolved:

I found the solution in this thread:
viewtopic.php?t=120111&p=634057#634057

If Sonic Studio Virtual Mixer is enabled as the audio output, the game crashes.
This doesn't happen with any other audio output device!