[Solved]Using autoplace to make a tile appear under a resource?
Posted: Fri Jun 27, 2025 7:49 pm
Heya,
I'm trying to achieve a look that is to create a tile under the same location as a certain resource when generating chunks.
e.g.: creating a stone-tile under iron-ore resources.
My current thought is to perhaps have a tile have the exact same autoplace function as the resource in question, but I can't quite wrap my little lizard brain around it. It doesn't need to be precise, it can be roughly the same.
NOTE: I'd like to do it that way, not the other way around (i.e. not using tile restriction on an ore autoplace to only appear on this tile).
Also without using runtime scripts.
Cheers
I'm trying to achieve a look that is to create a tile under the same location as a certain resource when generating chunks.
e.g.: creating a stone-tile under iron-ore resources.
My current thought is to perhaps have a tile have the exact same autoplace function as the resource in question, but I can't quite wrap my little lizard brain around it. It doesn't need to be precise, it can be roughly the same.
NOTE: I'd like to do it that way, not the other way around (i.e. not using tile restriction on an ore autoplace to only appear on this tile).
Also without using runtime scripts.
Cheers