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[Mouse-over] on [not-always-visible pin] should display [direction+distance arrow] on the edge of the screen

Posted: Thu Jun 26, 2025 10:06 am
by mikehendi
[Mouse-over] on [not-always-visible pin] should display [direction+distance arrow] on the edge of the screen ==>
(the same arrow which is always visible on the edge of the screen when the pin is always-visible)

why: trying to minimize visual clutter, the game is too beautiful to have jarring moving arrows constantly around the edge of the screen. In many situations, long-term pin arrows are very useful at the moment you're aiming to travel towards them, but wouldn't need to be visible the other 99% of the time. A simple "make visible arrow" on mouse-over would solve that.

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Schermafbeelding 2025-06-26 125223.jpg
Schermafbeelding 2025-06-26 125223.jpg (2 MiB) Viewed 284 times