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Creating Personal Logistic Group derived from requirements

Posted: Tue Jun 24, 2025 4:17 pm
by steveguo1984
TL;DR
Adding additional options to ease the creation of logistic group accurately, in additional to creating from blue print ( already implemented )
What?
Able to create a personal logistic group directly from the warning message " xxx item is missing construction robot "
Able to create a personal logistic group by selecting an area from map , either based on all items or based on the destroyed or ghost items.
Why?
Today we can create personal logistic group , either manually entering the number, or directly from blur print ( which is super good ) .
But there are more cases that I need to build stuff based on multiple blue prints, or just ghost planned on the map , or half built areas. And sometimes I need to fix the area that damaged by aliens. Able to create personal logistic group based on various source of input will significantly improve the quality of life !