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[2.0.55] Crash when launching rocket by command on custom surface

Posted: Sun Jun 15, 2025 6:19 pm
by Hanakocz
Hello,

the current API for launching rockets should allow launching rockets with custom target, this usually works well, however I found a case when it causes a crash.

Steps to do:
1) start new game
2) use /editor to be able to cheat some stuff
3) on map view, create a space platform and let it be built up
4) move to the space platform and do something like /c storage.hub = game.player.selected while hovering over the platform hub.
5) In editor, create new surface that isn't a planet
6) go to this surface and build there rocket silo, make it ready for launch (power, parts, ...)
7) use this command: /c game.player.selected.launch_rocket({type = defines.cargo_destination.station, station = storage.hub})
8) the game crashes

the log file is attached, and the savefile from freeplay that is ready to just use the launching command is attached too.

Re: [2.0.55] Crash when launching rocket by command on custom surface

Posted: Sun Jun 15, 2025 7:08 pm
by Rseding91
Thanks for the report. This is now fixed for the next release.