Splitter prototype - Disable ability to set priorities or filter
Posted: Thu Jun 12, 2025 2:49 pm
Way, waaaay back in the day when battles were fought between bots and belts, splitters received a shining buff in the form of priorities and a settable filter.
I request prototype support for disabling the ability of splitters to prioritize input, output or filter items. Essentially to be able to mod back in the classic, less powerful splitters.
Note 1: Making it so splitters can have any number of filters as per a prototype option would be better in line with the "filter_count" property of inserter prototypes. A reasonably detailed interface would include "supports_input_priority" "supports_output_priority" and "filter_count". For my purposes however, anything that gets back the classic behavior (no filter option, no priority options) is enough.
Note 2: Something similar could be implemented for the lane splitter prototype.
I request prototype support for disabling the ability of splitters to prioritize input, output or filter items. Essentially to be able to mod back in the classic, less powerful splitters.
Note 1: Making it so splitters can have any number of filters as per a prototype option would be better in line with the "filter_count" property of inserter prototypes. A reasonably detailed interface would include "supports_input_priority" "supports_output_priority" and "filter_count". For my purposes however, anything that gets back the classic behavior (no filter option, no priority options) is enough.
Note 2: Something similar could be implemented for the lane splitter prototype.