[2.0.55] Pipe sprite overlay order incorrect with stopped train engine
Posted: Mon Jun 09, 2025 1:17 am
When a train is stopped in the configuration displayed on the image, the sprite of the pipe connection to ground appears in front of the train's sprite, although the tile of the pipe is behind the track.
Looking at other trains pass over that area without stopping doesn't seem to create the same sprite ordering issue, except when hitting the last left/back-corner part of the train engine and the following wagons. This issue is best observed when the train is stopped at that location due to the train signal.
Looking at other trains pass over that area without stopping doesn't seem to create the same sprite ordering issue, except when hitting the last left/back-corner part of the train engine and the following wagons. This issue is best observed when the train is stopped at that location due to the train signal.