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force in LuaEntityDiedEventFilter

Posted: Thu Jun 05, 2025 4:46 pm
by sparr
I'd like to be able to filter for entities on a particular force dying, rather than checking the force inside my event that fires for all entities dying.

Re: force in LuaEntityDiedEventFilter

Posted: Tue Jun 17, 2025 1:36 pm
by Rseding91
Ok