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[2.0.54] Gleba terrain flicker

Posted: Sun Jun 01, 2025 4:51 pm
by Goof512
Zooming all the way out on Gleba causes terrain flicker, which only occurs when the "occlude light sprites" option is enabled.

I originally encountered this on [2.0.47], and then updated to experimental, and reproduced the error. zooming in even partially eliminated the effect entirely, and decorative terrain options do not affect the result, nor do terrain effects.

These screenshots show the F4 for detail, and gpu time respectively.
20250601124017_1.jpg
20250601124017_1.jpg (2.49 MiB) Viewed 463 times
20250601124033_1.jpg
20250601124033_1.jpg (2.51 MiB) Viewed 463 times
I have attached a short recording of the error, which appears especially prominent on the left side of the screen.
20250601120159.mp4
screen recording of flicker
(4.81 MiB) Downloaded 59 times
And the logfile is attached below.