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[2.0.47] Spidertron icons harder to see on map than tanks due to red/green overlay behaving differently for them

Posted: Sat May 31, 2025 8:47 am
by Aardwolf
Spidertrons are hard to find on the map due to the green or red overlays of roboports etc... going on top of the spidertron icon, while the tank icon is not overlaid by those

See the attached picture:

There's a spidertron near the top left, it's occluded by red rectangles and circles from various turrets/roboports/its own vision field. It's hard to see

There's a tank near the bottom center. its triangle has brighter colors than the spidertron because here the icon seems to go above the turret/roboport/... red/green colors

Additional suggestion: also make all vehicle icons render above the blue powerline icons and basically everything

Another suggestion: make vehicles searchable on the map. If I type "spider" in the map search icon, it isn't showing me any deployed spidertrons, it would be nice if it would

And one more suggestion: have a "show vehicle names" option on the map to make them even more easier to spot
427520_20250531104036_1.png
427520_20250531104036_1.png (838.87 KiB) Viewed 476 times
Thanks :)

Re: Spidertron icons harder to see on map than tanks due to red/green overlay behaving differently for them

Posted: Sat May 31, 2025 8:52 am
by Aardwolf
Here's another screenshot showing the spidertron and tank side-by-side that makes the difference more clear

Re: [2.0.47] Spidertron icons harder to see on map than tanks due to red/green overlay behaving differently for them

Posted: Sat May 31, 2025 6:33 pm
by Rseding91
Thanks for the report however this is not a bug. The map options are togglable for a reason: simple turn them off if you are having issues finding your vehicles.

Re: [2.0.47] Spidertron icons harder to see on map than tanks due to red/green overlay behaving differently for them

Posted: Sun Jun 01, 2025 7:52 am
by Aardwolf
The fact that the tanks and spidertron have different rendering order compared to the layers does look like at least some kind of tiny bug though...