runtime access to UtilityConstants.rocket_lift_weight
Posted: Fri May 30, 2025 5:44 pm
I'd like to have access to this property in runtime stage:
https://lua-api.factorio.com/latest/pro ... ift_weight
This is needed when calculating availability of items on certain planets. An item that can only be crafted on nauvis and is light enough to send to space will be available on other planets. An item that is too heavy for a rocket will not be available on other planets.
Also, this is necessary to know how many items can be sent to space for the price of one rocket. Pricing interplanetary logistics is important if you want to have factory planner (or other mods of that kind) support matrix optimization cross planet.
https://lua-api.factorio.com/latest/pro ... ift_weight
This is needed when calculating availability of items on certain planets. An item that can only be crafted on nauvis and is light enough to send to space will be available on other planets. An item that is too heavy for a rocket will not be available on other planets.
Also, this is necessary to know how many items can be sent to space for the price of one rocket. Pricing interplanetary logistics is important if you want to have factory planner (or other mods of that kind) support matrix optimization cross planet.