[2.0.47] LuaGuiElement sprite-button does not use quality as documented
Posted: Wed May 14, 2025 7:09 pm
The docs state that the 'sprite-button' GuiElement can take 'quality' parameter.
However, this does not work at all.
Try the command:
Expected result: A legendary sprite-button
Actual result: A normal sprite-button
However, this does not work at all.
Try the command:
Code: Select all
/c game.player.gui.screen.add({ type = "sprite-button", sprite = "item/iron-ore", quality = "legendary" })
Actual result: A normal sprite-button