Blueprint Parameters Incorrectly Merging
Posted: Mon May 12, 2025 5:56 pm
My goal:
I want to create a combinator, that uses 2 signals: N and L. N = Network, L = Train Limit.
Network is set to 1, and Train Limit is set to 1
Network's Default Value should be 1
Train Limit isn't a parameter, but it should always be set to 1
Try 1: Wont work, as there aren't 2 separate parameters here: Try 2: After attempting to place, if I enter 3 for network, both L and N get set to 3.
This doesn't seem possible to do. Constants shouldn't be defined by the value (1 or 2), they should be defined by the place where they're stored (Maybe entity ID/location). This is a severe limitation, that creates headaches when the variables merge because they have the same value.
I want to create a combinator, that uses 2 signals: N and L. N = Network, L = Train Limit.
Network is set to 1, and Train Limit is set to 1
Network's Default Value should be 1
Train Limit isn't a parameter, but it should always be set to 1
Try 1: Wont work, as there aren't 2 separate parameters here: Try 2: After attempting to place, if I enter 3 for network, both L and N get set to 3.
This doesn't seem possible to do. Constants shouldn't be defined by the value (1 or 2), they should be defined by the place where they're stored (Maybe entity ID/location). This is a severe limitation, that creates headaches when the variables merge because they have the same value.