[Lou][2.0.47] [SA] Tiles within blueprint not placing on Aquilo if placed over mix of natural ice
Posted: Wed May 07, 2025 9:31 pm
by Hares
Hi again. I've found one more encounter of this bug on 2.0.47.
I am deploying blueprint that contains both concrete & ice platform beneath the entities, and it fails to deploy the concrete beneath *some* of them if placed on mix of natural "weak" and natural "strong" ice. Other blueprints do not fail to do so, but this fails, and the behaviour can be reproduced. Canceling and/or undoing changes does not help the situation.
Images
There's concrete beneath all entities
05-08-2025, 00-26-50.png (1.63 MiB) Viewed 1527 times
Though robots do not deploy it
05-08-2025, 00-27-22.png (1.62 MiB) Viewed 1527 times
Attaching:
Recording
Save file
Blueprint (can also be found within the save, Blueprints library -> Aquilo -> Quality enrichment (Aquilo)
Unidentified moderator moved this post to a separate topic (which I find a mistake because this is the same problem and original problem was never fixed, but somehow was moved to "Resolved" isntead of "Pending").
Link to the original discussion: 127016: [2.0.35] [SA] Construction robot stuck on Aquilo unable to deploy target
Also, I'm changing the title of the issue to avoid confusion.
I beg you to be like Koub and use special comment to, again, avoid confusion.
Re: [Lou][2.0.47] [SA] Tiles within blueprint not placing on Aquilo if placed over mix of natural ice
Posted: Tue May 20, 2025 2:19 pm
by Lou
Thank you for the report, the issue is fixed for 2.0.52. The cause was blueprints not building cover tiles (e.g. concrete) on positions where building of foundation tile (e.g. ice-platform) failed.
The reason the original post was marked as resolved was that without reproduction steps it was easy to conclude that the issue is no longer present since we there were lot of changes to tiles and tileghost building logic along the way.