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[2.0.47] Manual dropping items on belts can pack items tight
Posted: Sat May 03, 2025 12:56 pm
by Hares
Steps to Reproduce
- Stand near a belt (turbo in my case)
- Have several hundred items in your pocket (iron gear wheels in my case)
- Start dropping items (Z hotkey) at the end of the belt, moving your cursor as slow and smooth as possible
Expected:
- IDK. Either 4 items per lane segment, or 4 stacks of items per lane segment (belt stack = 4 in my case)
Actual:
- 50+ items per lane segment. 100+ per belt tile

- Nice round number
- 05-03-2025, 15-49-28.png (57.4 KiB) Viewed 198 times
Comment:
Probably a minor issue that can be kept as-is.
Probably caused by the belt stacking logic.
But I found it too funny to not share.
My high-score is 107 items per belt tile. Can you beat it?
Re: [2.0.47] Manual dropping items on belts can pack items tight
Posted: Sat May 03, 2025 1:22 pm
by boskid
Thanks for the report however i am not considering this to be a bug worth fixing. This behavior involves manual interaction so it takes player effort and so it cannot be used at large scale and does not provide any measurable gains. This behavior was implemented as part of a fix for items failing to insert onto a belt when you do the following: 1/ have items on ground marked to be deconstructed, 2/ build belts over those items, 3/ cancel deconstruction of the items -> they are expected to be inserted onto a belt, however density of those items in some cases gets large enough that not all items were able to be inserted onto a belt. This fix was added in 2.0.24 and it makes dropped items to force insert into transport line. Dropping items onto belt is handled as a generic case of dropping items on ground and the item itself recognizes there is a belt under to which it should be inserted.