[2.0.45] Desync in Space Age (no mods)
Posted: Sun Apr 27, 2025 7:02 pm
I am playing multiplayer with a friend on a server hosted on g-portal
We are playing vanilla space age (no external mods) and have finished the game.
Currently we are trying to push and see how far we can get our SPM.
The desync occured when trying to send our prometium hauler on a trip. It is a spaceship that is usually blocked on vulcanus orbit with a null circuit condition.
I tried to get a trigger to start the run (B) to activate by sending the ship to another vulcanus in the schedule which worked before.
Instead it seems to have triggered the refuel trigger (A) and I immediately desynced.
I will desync again on reconnect.
desync report: https://www.dropbox.com/scl/fi/ayy75gxv ... 05c8c&dl=0
downloading it from the server, running it in single player for like 10s and then re-uploading it to the server "fixed" the desync (for now)
We are playing vanilla space age (no external mods) and have finished the game.
Currently we are trying to push and see how far we can get our SPM.
The desync occured when trying to send our prometium hauler on a trip. It is a spaceship that is usually blocked on vulcanus orbit with a null circuit condition.
I tried to get a trigger to start the run (B) to activate by sending the ship to another vulcanus in the schedule which worked before.
Instead it seems to have triggered the refuel trigger (A) and I immediately desynced.
I will desync again on reconnect.
desync report: https://www.dropbox.com/scl/fi/ayy75gxv ... 05c8c&dl=0
downloading it from the server, running it in single player for like 10s and then re-uploading it to the server "fixed" the desync (for now)